
Attributes
Combat
Resources





Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
This hero is a classic hard carry that demands patience and farm priority to come online. Outworld Destroyer scales exceptionally into extended games where intelligence and mana pool become exponentially more valuable, making it a solid pick in metas that reward greedy, farm-heavy playstyles. However, without clear map control or a strong early game setup, this hero can feel isolated and vulnerable during the critical mid-game window.
Your core build path should prioritize Power Treads as your first major item to establish baseline stats and attack speed, followed immediately by Witch Blade to begin converting your growing mana pool into raw damage output. The real spike comes when you layer Oblivion Staff into your inventory, which significantly amplifies your presence in fights and pushes your farming speed into overdrive. Blink then becomes essential for positioning and kiting, while Force Staff and Hurricane Pike serve as your late-game utility items that let you maintain distance while dealing continuous damage in team fights.
Avoid picking this hero into lineups with heavy early aggression or constant gank pressure, as you cannot reliably escape or fight back before your core items complete. Games that end decisively before extended play also punish this hero's greed, since you lack the tools to participate meaningfully in early skirmishes or close out fights quickly. Additionally, heroes with instant burst or reliable silences can make your positioning window dangerously tight even with Blink, so ensure your team has enough defensive support to buy you the farm time you desperately need.
Meta Insight
Meta insight unavailable.
Duration data unavailable.
Based on patch 7.41e data · Last updated: 2026-09-08
The mid laner plays alone in the center lane and is responsible for farming efficiently, winning their matchup, and rotating to create advantages elsewhere on the map. Mid laners typically become one of the team's primary damage dealers and playmakers in the midgame. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsOutworld Destroyer struggles in the early game (41.0% win rate at 10–15 min, 36.6% at 15–20 min), so prioritize safe farming over extended fights. Focus on securing last hits in lane and avoiding unnecessary skirmishes. The data shows no major item spike before 19 minutes, so the goal is to stay alive, maintain map pressure, and prepare for the midgame transition when Witch Blade becomes available.
Witch Blade (19 min, 53.5% win rate) and Oblivion Staff (20 min, 55.1% win rate) mark Outworld Destroyer's first significant power spike. Win rate climbs sharply at 20–25 minutes (45.2%) and continues to improve through 30 minutes (47.3%). Once these items are complete, winning Outworld Destroyer players tend to leverage the midgame window to farm aggressively, participate in smoke ganks (ambushing enemies with a smoke of deceit), and rotate to support objective play. Avoid overcommitting to fights before these timings are secure.
Outworld Destroyer's win rate peaks in extended games (54.2% at 55–60 min, 62.4% at 65–70 min), indicating the hero scales significantly with time and farm. The transition from Dragon Lance into Force Staff and Hurricane Pike (25–26 min, 54.4–57.3% win rate) provides both survivability and mobility to position safely in teamfights. In late game teamfights, winning Outworld Destroyer players tend to maintain distance, deal sustained damage, and use mobility items to reposition away from threats. Close games by using the scaling advantage to gradually wear down enemies and secure high-ground control.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all game modes — professional play timings will be significantly faster than these pub averages, and ability-specific mechanics were not provided for this analysis.